Event pages have the fights. This page is flags and raid order.
Flags · Map · Raid order · Checklist
Flags
Sit at Seer Mal Nae`Shi in Plane of Knowledge, in the building next to the Plane of Tranquility stone. Say guided meditation for your current flags. Say unlock my memories to put them in order. Repeat both until nothing new.
Grand Librarian Maelin is at the top of the Plane of Knowledge library elevator. He gives four flags. He does not put them in order. Hail him, then say what lore and what information. Repeat until nothing new.
- After Saryrn and Lord Mithaniel Marr.
- After Marr and Agnarr the Storm Lord. Say what lore.
- After that Saryrn and Marr flag, and both Tallon Zek and Vallon Zek. Say what lore.
- After the Agnarr flag and Rallos Zek the Warlord. Say what information.
If Tallon, Vallon, and Rallos die in one raid, hail Maelin before the Seer. Rallos gives a checklist flag until Maelin has the Zek flag.
If an elemental stone or a Planar Projection refuses you, bounce Seer and Maelin until neither gives more. If you see a checklist flag instead of a character flag, bounce them the same way.
Planar Projections answer the killer’s raid or group only. Hail inside the timer. Caps are on the boss pages.
One unflagged can piggy per five flagged.
One person keys open doors for the raid. Everyone still needs the character flags and the Projection hails.
Map
Phase 1 is any order. Justice first if the raid can only run one. A line under a row is what that row opens.
Justice opens Halls of Honor and Bastion of Thunder.
Disease opens Crypt. Hedge opens Terris. Valor plus Justice opens Honor. Askr plus Justice opens Bastion.
Hail Maelin after Saryrn and Marr, after Agnarr, after both Zeks, and after Rallos.
Air, Earth, and Water open after the Agnarr and Rallos Maelin flags. Fire is the floor door after Solusek.
Raid order
PoP zones need level 46. Guild books in Plane of Tranquility open each plane’s instance. You must be in a guild or a raid. Books in Earth A and Nightmare open Earth B and Nightmare B. The Timekeeper there sets the guild’s pace. Normal pace lets guild members in without a raid. Slowed pace requires a raid, allows allies, and killed mobs take at least 18 hours to respawn. A change never shortens a timer that is already running. Plane of Time is not affected. #popflags shows your progression flags: overview, 1 through 5, time, or all. #timelockout shows your Plane of Time timeline. #timelockout 1 through #timelockout 6 show one phase.
Most raid targets respawn in 2 days and 18 hours. Loot lockout matches that. The four elemental gods are 5 days and 18 hours. Halls of Honor trials are 18 hours. Plane of Time bosses are 6 days and 18 hours. Gryme is 3 hours 8 minutes. Aramin is 1 day. Hedge and Xanamech are events. Evynd and Emmerik are 6 hours. Storms lords are 6 hours. The Keeper of Sorrows is 2 hours, in the open world. A wipe does not start those successful-kill timers. Scripted events use their own fail retries.
Do Phase 1 in any order. If you can only run one thing, do Justice first. That hail gates Halls of Honor and Bastion of Thunder.
Phase 1 — Open the planes
- Justice Trials — Find Mavuin. Say information. Run Execution. Loot the Mark. Hail The Tribunal, say mavuin sent me. Hail Mavuin again. All six trials are only for The Seventh Hammer.
- Plane of Disease — Hail Adler Fuirstel outside the Disease stone. Say ward. Kill Gryme, then Aramin, then Grummus. Hail the Projection. Push the decaying pipe and drop into Crypt of Decay.
- Plane of Innovation — Xanamech is one person for the factory door. Inside, hail Giwin Mirakon. Say great warrior, task, test the machine. Kill Manaetic Behemoth. Hail Giwin at the east door. That is the Tactics flag.
- Hedge Maze — Hail Adroha Jezith in Tranquility Sick Bay. Say tortured by nightmares. Keep Thelin alive. Kill A Construct of Nightmares. Hail Thelin to zone out.
- Plane of Valor — One person needs a Crystalline Globe. Kill Aerin`Dar. Hail the Projection. You need the Justice trial for that hail to grant Halls of Honor. Drop the floor, clear the tunnel, click the lightning.
- Bastion of Thunder access — Hail Askr the Lost in Plane of Storms and finish his giant turn-ins. Click the shrine in Mount Grenidor. You need Askr’s path and Mavuin. Steps are on Bastion of Thunder.
Phase 2 — Crypt, Terris, Honor, Bastion
- Crypt of Decay — Hail Elder Fuirstel in Sick Bay after Grummus. Kill the chapel: Carprin through High Priest Ultor Szanvon. Hail Tarkil Adan. Click the bone throne. Kill Bertoxxulous. Hail the Projection. Hail Elder Fuirstel again.
- Terris-Thule — Hedge flag opens the Lair. Kill Terris. Hail the Projection. Hail Elder Poxbourne in Sick Bay.
- Halls of Honor Trials — All three. Hail Trydan Faye after Rydda`Dar. Hail Rhaliq Trell after the villager defense. Hail Alekson Garn after Advocent, Halgoz, and Freegan. White mist on each hail.
- Bastion of Thunder — One person needs Symbol of Torden. Evynd Firestorm, then Emmerik Skyfury, then Agnarr. Hail Karana. Say follow the path of the Fallen, then send me. Hail Maelin. Say what lore. You need Marr for that hail.
Phase 3 — Saryrn, Marr, Zeks
- Plane of Torment — You need Terris and Bertoxxulous plus the Fuirstel chain. Hail Fahlia Shadyglade in Sick Bay. Say condition, black cube, plane of torment, will go. Click the black cube. One person needs Screaming Sphere. Kill Maareq, then The Keeper of Sorrows. Hail Tylis Newleaf. Kill Saryrn. Hail the Projection. Hail Fahlia. Hail Maelin.
- Temple of Marr — All three Honor trials. Kill Halon of Marr, Edium, Guardian of Marr, and Ralthazor, Champion of Marr. Kill Lord Mithaniel Marr. Hail the Projection. Hail Maelin.
- Plane of Tactics — Behemoth flag. Click the Tactics stone. Kill Tallon Zek south, then Vallon Zek north. Hail each Projection. You need Maelin after Saryrn and Marr for those hails. Then hail Maelin. Say what lore. Kill Rallos Zek the Warlord. Hail the Projection in the arena. Hail Maelin. Say what information. You need the Agnarr flag for that hail. If all three die in one raid, hail Maelin before the Seer.
Phase 4 — Elementals
Air, Earth, and Water open after Maelin has the Agnarr flag and the Rallos flag. Fire is the floor door in Solusek’s chamber. You need Marr and Rallos, plus the five mini flags, to enter that chamber. If a Tranquility stone refuses you, bounce Seer and Maelin.
- Tower of Solusek Ro — Kill Xuzl, Arlyxir, Jiva, Rizlona, and The Protector of Dresolik. Click the flaming cauldron after each. Click the extra shiny orange square. Kill Solusek Ro. Hail the Projection. Drop into the floor door for Plane of Fire.
- Plane of Fire — Kill Fennin Ro. Hail the Projection. Loot Globe of Dancing Flame.
- Plane of Air — One person per group needs a Wind Etched Key. Kill Xegony. Hail the Projection. Loot Amorphous Cloud of Air.
- Plane of Water — Kill Coirnav. Hail Essence of Water. Loot Sphere of Coalesced Water.
- Plane of Earth A — One person needs Gem-Etched Key from Tantisala. Finish the four rings inside 24 hours. Kill A Mystical Arbitor of Earth. Hail the Projection. Loot Passkey of the Twelve. Click the door.
- Plane of Earth B — Kill the twelve Rathe Councilmen, then Avatar of Earth. Hail Essence of Earth. Loot Mound of Living Stone.
Fire, Air, Water, and Earth can be any order after you can enter them. Earth is the longest night.
Phase 5 — Plane of Time
One person makes an Odylic Vial in a Tanaan kiln in Plane of Knowledge. It is not no-drop. Combine windy glaze, aqua glaze, earthen glaze, and magma glaze in a glaze mortar. Combine 1 block of clay, 1 medium jar sketch, and 1 flask of water on a pottery wheel. Combine that container, 2 high quality firing sheets, and the glaze in the kiln. Make each glaze from components in its elemental plane. Put Globe of Dancing Flame, Amorphous Cloud of Air, Sphere of Coalesced Water, and Mound of Living Stone in the vial and combine for Quintessence of Elements.
In Plane of Innovation, say yes to Chronographer Muan. Say researched to Loreseeker Maelin. Click the machine.
Eighteen people per Phase 1 trial. Time A and B hold 90. Time is a guild timeline. #timelockout shows your Plane of Time timeline. #timelockout 1 through #timelockout 6 show one phase. Click a trial portal to start the hour. Leftover time carries. Full event order is on Plane of Time.
Checklist
Each line is one hail, one flag kill, or one required zone. One person keys open doors. Kill path is in Raid order.
Justice Trials
- Hail Mavuin. Say information.
- Complete one trial. Loot the Mark.
- Hail The Tribunal. Say mavuin sent me.
- Hail Mavuin again.
- All six trials — The Seventh Hammer only.
Plane of Disease
- Hail Adler Fuirstel. Say ward.
- Kill Grummus. Hail the Projection.
- Drop the pipe into Crypt of Decay.
Plane of Innovation
- One person. Xanamech factory door.
- Hail Giwin Mirakon. Say test the machine.
- Kill Manaetic Behemoth. Hail Giwin at the east door.
Hedge Maze
- Hail Adroha Jezith. Say tortured by nightmares.
- Complete the Hedge. Hail Thelin to zone out.
Plane of Nightmare
- Kill Terris-Thule. Hail the Projection.
- Hail Elder Poxbourne in Sick Bay.
Crypt of Decay
- Hail Elder Fuirstel in Sick Bay.
- Complete the chapel. Hail Tarkil Adan.
- Kill Bertoxxulous. Hail the Projection.
- Hail Elder Fuirstel again.
Bastion of Thunder access
- Complete Askr the Lost giant turn-ins in Plane of Storms.
- Click the shrine in Mount Grenidor. You need Askr and Mavuin.
Plane of Valor
- One person. Crystalline Globe.
- Kill Aerin`Dar. Hail the Projection.
- Zone into Halls of Honor from the tunnel. You need the Justice hail.
Halls of Honor Trials
- Trial 1. Hail Trydan Faye. White mist.
- Trial 2. Hail Rhaliq Trell. White mist.
- Trial 3. Hail Alekson Garn. White mist.
Bastion of Thunder
- One person. Symbol of Torden.
- Kill Agnarr. Hail Karana. Say follow the path of the Fallen. Say send me.
- Hail Maelin. Say what lore. You need Marr.
Plane of Torment
- Hail Fahlia Shadyglade. Say will go. Click the black cube.
- One person. Screaming Sphere.
- Kill The Keeper of Sorrows. Hail Tylis Newleaf.
- Kill Saryrn. Hail the Projection.
- Hail Fahlia in Sick Bay.
- Hail Maelin.
Temple of Marr
- Kill Lord Mithaniel Marr. Hail the Projection.
- Hail Maelin.
Plane of Tactics
- Kill Tallon Zek. Hail the Projection.
- Kill Vallon Zek. Hail the Projection.
- Hail Maelin. Say what lore. You need Maelin after Saryrn and Marr for those hails.
- Kill Rallos Zek the Warlord. Hail the Projection.
- Hail Maelin. Say what information. You need the Agnarr flag.
- If all three die in one raid, hail Maelin before the Seer.
Tower of Solusek Ro
- Kill Xuzl. Click the cauldron.
- Kill Arlyxir. Click the cauldron.
- Kill Jiva. Click the cauldron.
- Kill Rizlona. Click the cauldron.
- Kill The Protector of Dresolik. Click the cauldron.
- Click the extra shiny orange square.
- Kill Solusek Ro. Hail the Projection.
- Drop the floor door into Plane of Fire.
Elementals
- Air, Earth, and Water need the Agnarr and Rallos Maelin flags. Fire is the floor door after Solusek.
- Kill Fennin Ro. Hail the Projection. Loot Globe of Dancing Flame.
- One person per group. Wind Etched Key. Kill Xegony. Hail the Projection. Loot Amorphous Cloud of Air.
- Kill Coirnav. Hail Essence of Water. Loot Sphere of Coalesced Water.
- One person. Gem-Etched Key. Finish the four Earth A rings. Kill A Mystical Arbitor of Earth. Hail the Projection. Loot Passkey of the Twelve. Click the door.
- Kill the twelve Rathe Councilmen, then Avatar of Earth. Hail Essence of Earth. Loot Mound of Living Stone.
- If a Tranquility stone refuses you, bounce Seer and Maelin.
Plane of Time
- One person. Odylic Vial in a Tanaan kiln. Four glazes in a glaze mortar. Clay, medium jar sketch, and water on a pottery wheel. That container, two high quality firing sheets, and the glaze in the kiln.
- Combine the four essences for Quintessence of Elements.
- Say yes to Chronographer Muan.
- Say researched to Loreseeker Maelin.
- Click the machine.
- Time A and B hold 90. Phase 1 trials hold 18.
#timelockoutshows your Plane of Time timeline.#timelockout 1through#timelockout 6show one phase.