Alternate Advancement Abilities


Comprehensive guide to Alternate Advancement abilities on Quarm

About Alternate Advancement

The alternative advancement system is a non-level-based advancement option for those level 51 and above. It was originally one of the features of EverQuest: Shadows of Luclin.

There are a very large number of alternate advancement abilities, which you can buy with AA points. In order to attain these points, you can toggle your experience into the alternative advancement pool. (This can be done by hitting the default of V, or by going into the inventory window and using the โ€˜Alt. Advโ€™ button.)

When you do this, your experience will be allocated to this pool in lieu of your โ€œlevelingโ€ experience bar. Switching between the two pools will not cause you to lose experience, and experience loss due to death suffered by the character will always be taken from the โ€œLevelingโ€ experience pool, and will never impact your alternative advancement pool.

The AA window is reached through the inventory window. Every class has their AAโ€™s separated into three tabs: the general tab that all classes share, the archetype tab which each archetype (fighter, caster, priest, hybrid) shares, and the class AA tab, which is specific to each class and described on their respective pages.

The /alt activate number lets you fire an ability from a macro: /alt activate <ability number>.

โš ๏ธ A word of warning on AA's - TAKP is a snapshot in time. Some AA's may not act the way you expect or do anything at all for your class, so tread carefully. More details here: AA's that will remain broken/useless or act differently than you expect. Those specific AA's are marked in red below.
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Usable by

Luclin

General

  • First Aid 3 ranks ยท 1 ALL

    This ability increases the maximum that you can bind wound by 10 percent for each ability level.

  • Innate Agility 5 ranks ยท 1 ALL

    This ability raises your base Agility by 2 points for each ability level.

  • Innate Charisma 5 ranks ยท 1 ALL

    This ability raises your base Charisma by 2 points for each ability level.

  • Innate Cold Protection 5 ranks ยท 1 ALL

    This ability raises your base Save Vs Cold by 2 points for each ability level.

  • Innate Dexterity 5 ranks ยท 1 ALL

    This ability raises your base Dexterity by 2 points for each ability level.

  • Innate Disease Protection 5 ranks ยท 1 ALL

    This ability raises your base Save Vs Disease by 2 points for each ability level.

  • Innate Fire Protection 5 ranks ยท 1 ALL

    This ability raises your base Save Vs Fire by 2 points for each ability level.

  • Innate Intelligence 5 ranks ยท 1 ALL

    This ability raises your base Intelligence by 2 points for each ability level.

  • Innate Lung Capacity 5 ranks ยท 1 ALL

    This ability increases the amount of air you have by 10, 25, and 50 percent.

  • Innate Magic Protection 5 ranks ยท 1 ALL

    This ability raises your base Save Vs Magic by 2 points for each ability level.

  • Innate Metabolism 5 ranks ยท 1 ALL

    This ability decreases your food consumption by 10, 25 and 50 percent.

  • Innate Poison Protection 5 ranks ยท 1 ALL

    This ability raises your base Save Vs Poison by 2 points for each ability level.

  • Innate Regeneration 5 ranks ยท 1 ALL

    This ability raises your regeneration ability by 1 point per ability level.

  • Innate Run Speed 5 ranks ยท 1 ALL

    This ability will slightly modify your base run speed. This modification does NOT stack with movement rate spell effects.

  • Innate Stamina 5 ranks ยท 1 ALL

    This ability raises your base Stamina by 2 points for each ability level.

  • Innate Strength 5 ranks ยท 1 ALL

    This ability raises your base Strength by 2 points for each ability level.

  • Innate Wisdom 5 ranks ยท 1 ALL

    This ability raises your base Wisdom by 2 points for each ability level.

  • New Tanaan Crafting Mastery 5 ranks ยท 1 ALL

    Training with the sages and merchants of New Tanaan gives adventurers the chance to hone their crafting skills. For each rank of this ability that you purchase, you are able to raise an additional trade skill past its Specialization level (200). (This ability applies to Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, and Tailoring.)

Archetype

  • Channeling Focus Broken 3 ranks ยท 2/4/6 CLR PAL RNG SHD DRU BRD SHM NEC WIZ MAG ENC BST

    This ability reduces the chance of your spell casts being interrupted. The ability levels reduce your interrupts by 5, 10, and 15 percent.

    Does nothing for Bards. Bards do not channel.

  • Combat Agility 3 ranks ยท 2/4/6 ALL

    This ability increases your melee damage avoidance by 2, 5 and 10 percent.

  • Combat Fury 3 ranks ยท 2/4/6 WAR PAL RNG SHD MNK BRD ROG BST

    This ability increases your chance to land a critical hit. Non-Warriors will nearly match the original critical hit abilities of Warriors, while Warriors will remain significantly ahead of other classes.

  • Combat Stability 3 ranks ยท 2/4/6 ALL

    This ability increases melee damage mitigation by 2, 5, and 10 percent.

  • Fear Resistance 3 ranks ยท 2/4/6 WAR PAL RNG SHD MNK BRD ROG BST

    This ability grants you a resistance bonus to fear type spells of 5, 10, and 25 percent. It also increases the chance of breaking fear earlier.

  • Finishing Blow 3 ranks ยท 2/4/6 WAR PAL RNG SHD MNK BRD ROG BST

    This ability gives you a chance to finish off an NPC that is below 10 percent health and fleeing with a single blow. The first level works on NPCs below 50, the second on NPCs below 52, and the third on NPCs below 54. (Non-Warriors must first train one level of Combat Fury to use this ability.)

  • Healing Adept 3 ranks ยท 2/4/6 CLR PAL RNG DRU SHM BST

    This ability increases the maximum effectiveness of your healing spells by 2, 5, and 10 percent.

  • Healing Gift 3 ranks ยท 2/4/6 CLR PAL RNG DRU SHM BST

    This ability grants you a chance to score an exceptional heal at 3, 6, and 10 percent. An exceptional heal doubles the healing value of the spell.

  • Mental Clarity 3 ranks ยท 2/4/6 CLR PAL RNG SHD DRU BRD SHM NEC WIZ MAG ENC BST

    This ability increases your natural mana regeneration by 1 point per ability level.

  • Natural Durability 3 ranks ยท 2/4/6 ALL

    This ability increases your maximum hitpoints by 2, 5, and 10 percent. (The percentages are based off of your base hitpoints, which include stamina and stamina effects.)

  • Natural Healing 3 ranks ยท 2/4/6 WAR PAL RNG SHD MNK BRD ROG BST

    This ability raises your natural regeneration by one point per ability level.

  • Spell Casting Deftness Broken 3 ranks ยท 2/4/6 SHD NEC WIZ MAG ENC

    This ability reduces the casting time of beneficial spells that have a duration longer than instant and a cast time greater than four seconds. The ability levels reduce these casting times by 5, 15, and 25 percent.

    Redundant with Quick Buff and foci. Spell haste is capped at 50% server-side.

  • Spell Casting Expertise 3 ranks ยท 2/4/6 SHD NEC WIZ MAG ENC

    This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 20. The second, on all spells below level 35. The third, on all spells below level 52.

  • Spell Casting Fury 3 ranks ยท 2/4/6 CLR PAL RNG SHD DRU BRD SHM NEC WIZ MAG ENC BST

    This ability gives you a chance to land critical hits with your direct damage spells. The ability levels increase your chance to score a critical by 2, 4, and 7 percent.

  • Spell Casting Mastery 3 ranks ยท 2/4/6 CLR DRU SHM NEC WIZ MAG ENC

    This ability gives you an increased chance of making your specialization checks. It also reduces your chance to fizzle and increases the chance to lower the mana cost for the spell by 5, 15, and 30 percent.

  • Spell Casting Reinforcement 3 ranks ยท 2/4/6 CLR PAL RNG DRU SHM ENC BST

    This ability increases the duration of beneficial spells that you cast by 5, 15, and 30 percent.

  • Spell Casting Subtlety 3 ranks ยท 2/4/6 SHD BRD NEC WIZ MAG ENC

    After training in this ability, NPCs will notice your magical activities 5, 10, and 20 percent less.

Class

  • Acrobatics 3 ranks ยท 3/6/9 MNK BRD ROG

    This ability will reduce the damage that you take from falling.

  • Act of Valor 1 rank ยท 3 ยท PAL

    This noble ability will allow you to transfer all of your hit points to a target player, killing you in the process.

  • Advanced Trap Negotiation 3 ranks ยท 3/6/9 BRD ROG

    This ability will reduce the reuse time on your sense and disarm trap skills.

  • Alchemy Mastery 3 ranks ยท 3/6/9 SHM

    This ability reduces your chances of failing alchemy combinations by 10, 25, and 50 percent.

  • Ambidexterity 1 rank ยท 9 WAR RNG MNK BRD ROG BST

    This ability increases your chance to use dual wield successfully.

  • Archery Mastery 3 ranks ยท 3/6/9 RNG

    This ability increases your archery damage 30, 60, and 100 percent.

  • Area Taunt 1 rank ยท 5 ยท WAR

    This ability will allow you to taunt everything in a small radius.

  • Bandage Wound 3 ranks ยท 3/6/9 WAR

    This ability will give you increased healing ability per bandage by 10, 25, and 50 percent.

  • Bestow Divine Aura 1 rank ยท 6 ยท CLR

    This ability gives you the ability to cast a Divine Aura spell on a Player target, temporarily rendering the target invulnerable.

  • Body and Mind Rejuvenation 1 rank ยท 5 PAL RNG SHD BRD BST

    This ability will give you one additional point of mana and hit point regeneration.

  • Call to Corpse 1 rank ยท 6 ยท NEC

    This ability allows you to cast a no component summon corpse spell.

  • Cannibalization 1 rank ยท 5 ยท SHM

    This ability will give the caster a new, massive Cannibalize spell.

  • Celestial Regeneration Broken 1 rank ยท 5 ยท CLR

    This ability gives you the ability to cast a large heal over time spell at no mana cost.

    Single target, not group. The timer shows 15 minutes but the real reuse is 72 minutes.

  • Chaotic Stab 1 rank ยท 6 ROG

    This ability will allow you to do minimal backstab damage on your backstab attempt, even if you are not positioned behind the monster.

  • Critical Mend 3 ranks ยท 3/6/9 MNK

    This ability gives you a chance to perform a superior mend 5, 10, and 25 percent of the time.

  • Dead Mesmerization 1 rank ยท 3 ยท NEC

    This ability allows you to cast an AE low resist mesmerization spell effective against the undead.

  • Dire Charm 1 rank ยท 9 ยท DRU NEC ENC

    This ability gives you the chance to permanently charm an NPC. (Enchanters: All. Druids: Animals only. Necromancers: Undead only.)

  • Divine Resurrection 1 rank ยท 5 ยท CLR

    This ability allows you to provide a resurrection that restores 100 percent experience, all hit points and mana, and causes no adverse resurrection effects.

  • Divine Stun 1 rank ยท 9 ยท PAL

    Training in this ability gives you a new, fast-casting spell that has the chance to interrupt Level 68 or lower NPCs. Normal resist rules apply.

  • Double Riposte 3 ranks ยท 3/6/9 WAR PAL RNG SHD MNK ROG BST

    This ability will give you an increased chance to execute a double riposte 15, 35, and 50 percent of the time.

  • Dragon Punch 1 rank ยท 5 ยท MNK

    This ability augments Dragon Punch for human monks and Tail Rake for iksars with the chance to automatically perform a Knockback.

  • Elemental Form: Air 3 ranks ยท 3/6/9 ยท MAG

    This ability will allow you to turn into an air elemental, gaining many of the innate benefits of the form, as well as some of the penalties.

  • Elemental Form: Earth 3 ranks ยท 3/6/9 ยท MAG

    This ability will allow you to turn into an earth elemental, gaining many of the innate benefits of the form, as well as some of the penalties.

  • Elemental Form: Fire 3 ranks ยท 3/6/9 ยท MAG

    This ability will allow you to turn into a fire elemental, gaining many of the innate benefits of the form, as well as some of the penalties.

  • Elemental Form: Water 3 ranks ยท 3/6/9 ยท MAG

    This ability will allow you to turn into a water elemental, gaining many of the innate benefits of the form, as well as some of the penalties.

  • Elemental Pact 1 rank ยท 5 MAG

    This ability will prevent components used in the summoning of pets from being expended.

  • Endless Quiver 1 rank ยท 9 RNG

    This ability provides you a never-ending supply of arrows.

  • Enhanced Root 1 rank ยท 5 DRU

    This ability reduces the chance that a rooted NPC will be freed by your damage spells by 50 percent.

  • Escape 1 rank ยท 9 ยท ROG

    This ability will cause all NPCs to forget about you. If you are out of immediate combat, this ability will also make you invisible similar to your hiding ability.

  • Exodus 1 rank ยท 6 ยท DRU WIZ

    This ability gives you the ability to cast an extremely fast-casting, no mana cost evacuation or succor spell.

  • Extended Notes Broken 3 ranks ยท 3/6/9 BRD

    This ability will increased your song ranges by 10, 15, and 25 percent.

    Only beneficial group songs. AE resists, Lceas, PBAoE dots, and snares are unchanged.

  • Fearless 1 rank ยท 6 PAL SHD

    This ability will make you permanently immune to fear spells.

  • Fearstorm 1 rank ยท 5 ยท NEC

    Allows you to cast an AE low resist fear spell.

  • Flesh to Bone 1 rank ยท 3 ยท NEC

    This ability allows you to turn any meat or body part item into bone chips. You must hold the item or stack on your cursor. *Warning* This ability will use magical or no trade items if they are held on the cursor.

  • Flurry 3 ranks ยท 3/6/9 WAR

    This ability will allow you to perform up to 2 additional attacks from your primary hand.

  • Frenzied Burnout Broken 1 rank ยท 6 ยท MAG

    This ability allows you to cast a buff on your pet that will cause it to go berserk, doing increased damage.

    Does not stack with Ancient: Burnout Blaze. The AA's 15% haste overwrites the 80% pet haste.

  • Frenzy of Spirit 1 rank ยท 4 ยท BST

    This ability gives Beastlords the power to send themselves into an animalistic frenzy, bent only on slaughter, for a brief period of time.

  • Gather Mana 1 rank ยท 5 ยท ENC

    This ability allows you to recover up to 10,000 points of mana nearly instantly.

  • Hobble of Spirits Broken 1 rank ยท 5 ยท BST

    Once you train this ability, you may imbue your pet with an attack that is reputed to slow an enemys walking.

    Snare caps at 40% and often fails to stop high-level runners. Also blocks some pet procs such as Spirit of Snow.

  • Holy Steed 1 rank ยท 5 ยท PAL

    This ability provides you with the power to call the ultimate holy steed to your side.

  • Improved Familiar 1 rank ยท 9 ยท WIZ

    This ability will summon an improved familiar that is an upgrade from the greater familiar. This improved familiar is higher in level, has more hitpoints, and is very resistant to all spells.

  • Improved Harm Touch 1 rank ยท 6 ยท SHD

    This ability gives you a low-resist Harm Touch. Using this ability also uses your existing Harm Touch timer.

  • Improved Lay on Hands 1 rank ยท 5 PAL

    This ability will turn your Lay of Hands into a complete heal.

  • Improved Reclaim Energy 1 rank ยท 3 ยท MAG

    This ability will increase the amount of mana returned to you when reclaiming your pet.

  • Innate Camouflage 1 rank ยท 5 ยท RNG DRU

    This ability allows you to become invisible, nearly at will, without the need to memorize a spell.

  • Innate Invisibility vs Undead 1 rank ยท 3 ยท CLR NEC

    This ability allows you to become invisible to the undead, nearly at will, without the need to memorize a spell.

  • Instrument Mastery 3 ranks ยท 3/6/9 BRD

    This ability allows for improved use of all instrument types.

  • Jam Fest Broken 3 ranks ยท 3/6/9 BRD

    This ability allows you to sing your songs at a higher apparent level. Note: This does not allow you to sing songs that are actually higher than your level.

    Only the Bard gets the higher singing level. The group does not.

  • Jewelcraft Mastery 3 ranks ยท 3/6/9 ENC

    This ability reduces your chance of failing jewelcraft combinations by 10, 25, and 50 percent.

  • Leech Touch 1 rank ยท 6 ยท SHD

    This ability gives you a life tap harm touch. Using this ability also uses your existing Harm Touch timer.

  • Lifeburn 1 rank ยท 9 ยท NEC

    This ability allows you to cast a no-resist direct damage spell equal to that of your current hitpoints. The effect drains your life and provides a life bond effect that does 250 damage per tick, for 6 ticks.

  • Manaburn 1 rank ยท 5 ยท WIZ

    This ability allows you to do non-resistable damage in an amount based off of your current mana. This is calculated as a random 50-100% of the current mana pool (gear and buffs) is added to the current mana pool number. Ex: 4500 mana could result in 9000 damage at the high end or 6750 at the low end. A debuff is left on the mob for one minute that blocks other manaburns. Cap is 9492.

  • Mass Group Buff 1 rank ยท 9 ยท CLR PAL RNG DRU SHM NEC MAG ENC BST

    This ability turns the next group buff that you cast into a beneficial area effect spell, hitting everyone within its radius, at the cost of doubling the spells mana usage.

  • Mend Companion 1 rank ยท 5 ยท NEC MAG BST

    This ability allows you to cast a Lay of Hands type spell on your pet.

  • Nexus Gate 1 rank ยท 6 ยท WIZ

    This ability gives you an instant-cast self gate spell to the Nexus.

  • Paragon of Spirit 1 rank ยท 6 ยท BST

    This ability allows the Beastlord to share some of his natural attunement with his party in the form of health and mana.

  • Permanent Illusion 1 rank ยท 3 ENC

    This ability allows you to zone without losing your current illusion.

  • Pet Discipline 1 rank ยท 6 SHD SHM NEC MAG BST

    This ability will allow you to give your pet a hold command until explicitly told to attack. Usage: /pet hold.

  • Physical Enhancement 1 rank ยท 5 WAR PAL RNG SHD MNK BRD ROG BST

    This ability will give you additional improvements in your Natural Durability, Avoidance Boost, and Mitigation Boost.

  • Poison Mastery Broken 3 ranks ยท 3/6/9 ROG

    This ability reduces your chance of failing on a poison combination by 10, 25, and 50 percent. It also reduces the time to apply poison by 2.5 seconds per ability level. Once one point is applied to this ability, you will never again fail in poison application.

    You can still fail poison application. The other rank bonuses still work.

  • Purge Poison 1 rank ยท 5 ยท ROG

    This ability will remove all poisons from your body.

  • Purify Body 1 rank ยท 9 ยท MNK

    This ability removes all negative effects from your body except for fear, charm, and resurrection effects.

  • Purify Soul 1 rank ยท 5 ยท CLR

    This ability allows you to cast a spell that cures most ailments.

  • Quick Buff Broken 3 ranks ยท 3/6/9 SHM ENC

    This ability reduces the casting time of many beneficial spells that have a duration by 10, 25, and 50 percent.

    Redundant with Spell Casting Deftness and foci. Spell haste is capped at 50% server-side.

  • Quick Damage 3 ranks ยท 3/6/9 DRU WIZ

    This ability reduces the casting time on your damage spells that have a casting time greater than four seconds by 2, 5 and 10 percent.

  • Quick Evacuation 3 ranks ยท 3/6/9 DRU WIZ

    This ability reduces the casting time on your evacuation and succor spells by 10, 25, and 50 percent.

  • Quick Summoning 3 ranks ยท 3/6/9 MAG

    This ability reduces the casting time of your summoning spells by 10, 25, and 50 percent. This includes CotH.

  • Rabid Bear 1 rank ยท 5 ยท SHM

    This ability turns you into a Rabid Bear, boosting all of your offensive capabilities.

  • Rampage 1 rank ยท 5 ยท WAR

    This ability will allow you to strike everything in a small radius.

  • Rapid Feign 3 ranks ยท 3/6/9 MNK

    This ability reduces your reuse time on feign death by 10, 25, and 50 percent.

  • Return Kick 3 ranks ยท 3/6/9 MNK

    This ability gives you the chance to automatically perform a bonus flying kick on ripostes 25, 35, and 50 percent of the time.

  • Scribble Notes 1 rank ยท 3 BRD

    This ability will reduce the amount of time that it takes you to memorize a song.

  • Singing Mastery 3 ranks ยท 3/6/9 BRD

    This ability allows for specialization and improved use of your voice.

  • Slay Undead 3 ranks ยท 3/6/9 PAL

    This ability will cause your criticals to inflict greatly improved damage versus the undead.

  • Soul Abrasion 3 ranks ยท 3/6/9 SHD

    This ability gives you increased damage off of the lifetap procs that result from your self buffs.

  • Spell Casting Fury Mastery 3 ranks ยท 3/6/9 WIZ

    This ability gives you an increased chance to score a critical hit with your direct damage spells.

  • Spell Casting Reinforcement Mastery 1 rank ยท 8 CLR DRU SHM ENC

    This ability increases the duration of beneficial buffs that you cast by an additional 20 percent.

  • Strong Root 1 rank ยท 5 ยท WIZ

    This ability will grant you the ability to cast an extremely low resistance Root-type spell.

  • Turn Summoned Not In Lucy 1 rank ยท 5 ยท MAG

    This ability infuses a summoned NPC with elemental energy, causing it to continually take damage for the next 30 seconds. Each additional level of this ability increases the damage done. Occasionally a summoned NPC will react violently to the infusion of energy, potentially destroying it outright.

  • Turn Undead 3 ranks ยท 3/6/9 ยท CLR

    This ability infuses an undead NPC with holy energy, causing it to continually take damage for the next 30 seconds. Each additional level of this ability increases the damage done. Occasionally an undead NPC will react violently to the infusion of holy energy, potentially destroying it outright.

  • Two Hand Bash 1 rank ยท 6 PAL SHD

    This ability will allow you to use your Bash skill while wielding any 2-handed weapon.

  • Unholy Steed 1 rank ยท 5 ยท SHD

    This ability provides you with the power to call the ultimate unholy steed to your side.

  • Warcry 3 ranks ยท 3/6/9 ยท WAR

    This ability will allow you to make your entire group immune to fear for 10 seconds per level of the ability.

Planes of Power

PoP Advance

  • Advanced Innate Agility 10 ranks ยท 1 Each ALL

    This ability raises your innate Agility by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Advanced Innate Charisma 10 ranks ยท 1 each ALL

    This ability raises your innate Charisma by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Advanced Innate Dexterity 10 ranks ยท 1 each ALL

    This ability raises your innate Dexterity by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Advanced Innate Intelligence 10 ranks ยท 1 each ALL

    This ability raises your innate Intelligence by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Advanced Innate Stamina 10 ranks ยท 1 each ALL

    This ability raises your innate Stamina by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Advanced Innate Strength 10 ranks ยท 1 each ALL

    This ability raises your innate Strength by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Advanced Innate Wisdom 10 ranks ยท 1 each ALL

    This ability raises your innate Wisdom by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Bertoxxulous' Gift 10 ranks ยท 1 each ALL

    This ability raises your base resistance to disease-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Blessing of E'ci 10 ranks ยท 1 each ALL

    This ability raises your base resistance to cold-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Innate Enlightenment 5 ranks ยท 3 Each CLR DRU SHM NEC WIZ MAG ENC

    Those who have meditated on the Plane of Tranquility find themselves able to expand their capacity of both Insight and Intellect. Each rank of this ability raises the maximum that you may raise your Intelligence and Wisdom by ten points. You may train in this ability once each level, beginning at level 61.

  • Marr's Protection 10 ranks ยท 1 each ALL

    This ability raises your base resistance to magic-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Planar Durability 3 ranks ยท 3 Each WAR PAL SHD

    The planes demand a certain hardiness of those who adventure within. Each rank of this ability adds an additional 1.5% to your maximum hit points. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Planar Power 5 ranks ยท 2 Each ALL

    This ability raises the maximum that your statistics can be raised to, with items or spells, by 5 points per rank. You may train in this ability once each level, beginning at level 61.

  • Shroud of the Faceless 10 ranks ยท 1 each ALL

    This ability raises your base resistance to poison-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.

  • Warding of Solusek 10 ranks ยท 1 each ALL

    This ability raises your base resistance to fire-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.

PoP Ability

  • Advanced Healing Adept 3 ranks ยท 2/4/6 CLR PAL RNG DRU SHM BST

    This ability increases the maximum effectiveness of your healing spells by three percent per rank. You may train in this ability once each level, upon reaching levels 62, 63, and 64.

  • Advanced Healing Gift 3 ranks ยท 2/3/4 CLR PAL RNG DRU SHM BST

    This ability increases your chance to score an exceptional heal by two percent per rank. An exceptional heal doubles the healing value of the spell. You may train in this ability once each level, upon reaching levels 62, 63, and 64.

  • Allegiant Familiar 1 rank ยท 6 ยท WIZ

    This ability will cause your existing Improved Familiar to summon an even more powerful companion. This familiar provides even greater benefits to its owner than its predecessor.

  • Animation Empathy 3 ranks ยท 4/3/2 ENC

    Progressive ranks of this ability grant you finer control over your animations. At its initial level, you are allowed to give your animations Guard and Follow commands. At the second rank, Attack and Go Away commands. At the final rank,back off, Taunt, and Sit commands. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Ayonae's Tutelage 3 ranks ยท 2 Each ยท BRD

    This ability allows for further improvements in the use of all instrument and singing types. The three ranks of this ability may be trained once each level for levels 63 and above.

  • Bestial Frenzy 5 ranks ยท 2 Each ยท BST

    This ability grants you a chance of performing a double attack in any given combat round. You may train in this ability once each level after reaching level 61.

  • Boastful Bellow 1 rank ยท 6 ยท BRD

    This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting.

  • Call of Xuzl 3 ranks ยท 3/2/1 ยท WIZ

    This ability calls a number of swords of Xuzl into existence directed at a target. The swords attack the target until they dissipate 45 seconds later.

  • Celestial Renewal 2 ranks ยท 3/6 ยท CLR

    This ability grants improvements to your existing Celestial Regeneration. You may train in the two ranks of this ability at or after levels 63 and 64.

  • Consumption of the Soul 3 ranks ยท 3 Each SHD

    The most advanced Shadow Knights can further enhance their Leech Touch ability. This ability adds 200 additional damage and healing to Leech Touch, per rank. You gain the ability to train an additional rank at levels 61, 63, and 65. The ability caps at 1500 hp.

  • Coup de Grace 3 ranks ยท 2 Each WAR PAL RNG SHD MNK BRD ROG BST

    This ability gives you a chance to immediately slay an NPC that is below ten percent health and fleeing with a single, well placed strike. The first level works on NPCs below level 55, the second on NPCs below 57, and the third on NPCs below 59. You may train in this ability once each level, upon reaching levels 62, 63, and 64.

  • Divine Arbitration 3 ranks ยท 3 Each ยท CLR

    Using this ability balances the health of your group such that all group members end up with the same amount of damage taken. The first rank does so at a 20 percent penalty to the average, the second rank does so at a 10 percent penalty, and the final rank does so at no penalty. You may train the ranks of this ability at or after levels 61, 63, and 65.

  • Eldritch Rune 3 ranks ยท 3 Each ยท ENC

    This ability provides Enchanters with an additional line of defense in the form of an added self-only rune. Each rank of this ability provides a stronger rune than the previous. You may train the ranks of this ability at or after levels 61, 63, and 65.

  • Entrap 1 rank ยท 4 ยท RNG

    This ability provides you an additional means of entrapping, or more specifically, ensnaring an opponent.

  • Fading Memories 1 rank ยท 6 ยท BRD

    This ability will cause all NPCs to forget about you. If you are out of immediate combat, this ability will also make you invisible. This ability is usable any time that you have 900 mana.

  • Feigned Minion 3 ranks ยท 3 Each NEC

    This ability allows you to instruct your pet to feign death via the /pet feign command. Three ranks of this skill are available, causing your pet to succeed 25%, 50%, and 75% of the time, respectively. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Ferocity 3 ranks ยท 3 Each WAR RNG MNK ROG

    This ability grants you an increased chance of performing a double attack in any given combat round. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Feverent Blessing 3 ranks ยท 3 Each PAL

    This ability decreases the amount of time required between uses of Lay Hands by twelve minutes per rank. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Flash of Steel 3 ranks ยท 3 Each WAR PAL RNG SHD MNK ROG BST

    This ability further increases your chance of double riposting your opponent each time you score a successful riposte by ten percent per rank. You may train in this ability once each level, upon reaching levels 62, 63, and 64.

  • Fleet of Foot Broken 2 ranks ยท 2/4 BRD

    This ability allows Bards to run at previously unheard of speeds. You may train in this ability at or after levels 62 and 64.

    Was refunded. Everyone has FoF 3 for free and bards cannot buy it.

  • Furious Rampage 3 ranks ยท 2 Each WAR

    This ability decreases the amount of time required between uses of Rampage by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Fury of Magic 3 ranks ยท 3/6/9 CLR DRU SHM NEC MAG ENC

    This ability further increases your chance to score a critical hit with your direct damage spells.

  • Fury of Magic Mastery 3 ranks ยท 3/6/9 WIZ

    This ability further increases your chance to score a critical hit with your direct damage spells.

  • Fury of the Ages 3 ranks ยท 3 Each WAR PAL RNG SHD MNK BRD ROG BST

    This ability further increases your chance to score a critical blow against your opponent. You may train in this ability once each level, upon reaching levels 62, 63, and 64.

  • Guardian of the Forest 3 ranks ยท 3 Each ยท RNG

    This ability transforms you into an exceptionally bloodthirsty wolf that attacks with lightning speed, for a brief time. You may train the three ranks of this ability at or after levels 61, 63, and 65.

  • Hand of Piety 3 ranks ยท 3 Each ยท PAL

    This ability invokes the direct blessing of your deity upon all of those nearby. All group members in range are healed 750 hit points in the first rank, and successive ranks each add 250. You may train in this ability at or after levels 61, 63, and 65.

  • Harmonious Attack 5 ranks ยท 2 Each BRD

    This ability grants you a chance of performing a double attack in any given combat round. You may train in this ability once each level after reaching level 61.

  • Harvest of Druzzil 1 rank ยท 2 ยท WIZ

    This ability gathers streams of additional mana into your being. You may train this ability at or after level 62.

  • Hastened Divinity 3 ranks ยท 2 Each CLR

    This ability decreases the amount of time required between uses of Bestow Divine Aura by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Exodus 3 ranks ยท 2 Each DRU WIZ

    This ability decreases the amount of time required between uses of Exodus by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Gathering 3 ranks ยท 2 Each ENC

    This ability decreases the amount of time required between uses of Gather Mana by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Instigation 3 ranks ยท 3 Each WAR

    This ability decreases the amount of time required between uses of Area Taunt by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Mending 3 ranks ยท 2 Each NEC MAG BST

    This ability decreases the amount of time required between uses of Mend Companion by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Purification 3 ranks ยท 2 Each ROG

    This ability decreases the amount of time required between uses of Purge Poison by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Purification of Body 3 ranks ยท 2 Each MNK

    This ability decreases the amount of time required between uses of Purify Body by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Purification of Soul 3 ranks ยท 2 Each CLR

    This ability decreases the amount of time required between uses of Purify Soul by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Rabidity 3 ranks ยท 2 Each SHM

    This ability decreases the amount of time required between uses of Rabid Bear by four minutes per rank. You may train in this ability once each level, upon reaching level 63.

  • Hastened Root 3 ranks ยท 2 Each WIZ

    This ability decreases the amount of time required between uses of Strong Root by ten percent per rank. You may train in this ability once each level, upon reaching level 6

  • Hastened Stealth 3 ranks ยท 3 Each ROG

    This ability reduces the time between which you may attempt to hide or evade by one second per rank. You may train the ranks of this ability at or after levels 61, 62, and 63.

  • Hasty Exit 3 ranks ยท 2 Each ROG

    This ability decreases the amount of time required between uses of Escape by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

  • Headshot 1 rank ยท 4 RNG

    This ability provides you the chance of instantly killing an opponent(humanoid only) who is too far below you in level to provide a challenge, when using a bow. (Deals 32,000 dmg on humanoid mobs lvl 46 and below.)

  • Host of the Elements 3 ranks ยท 5/4/3 ยท MAG

    This ability calls an assault of elemental minions into existence directed at a target. The minions attack the target without question until they are called back to their plane 30 seconds later. The initial rank of this ability calls five elementals. Additional ranks add two elementals each. You may train the ranks of this ability at or after levels 63, 64, and 65.

  • Ingenuity 3 ranks ยท 1/2/3 WAR MNK ROG

    Years of experimentation have led to the discovery of how to gain additional performance (in the form of critical spell hits) from weapons and other items. You may train in this ability at or after levels 61, 63, and 65.

  • Innate Defense 5 ranks ยท 3 Each ALL

    This ability further increases your mitigation of incoming melee damage. You may train in this ability once each level after reaching level 61.

  • Knight's Advantage 3 ranks ยท 2/4/6 PAL SHD

    This ability grants you an increased chance of performing a double attack in any given combat round. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Lightning Reflexes 5 ranks ยท 3 Each ALL

    This ability further increases your chance of completely avoiding incoming melee damage. You may train in this ability once each level after reaching level 61.

  • Living Shield 3 ranks ยท 2/4/6 WAR

    This extends your capacity to act as a living shield, This ability adds twelve seconds per rank to the duration of your /shield. You may train the ranks of this ability at or after levels 61, 63, and 65

  • Mastery of the Past 3 ranks ยท 3 Each SHD BRD NEC WIZ MAG ENC

    This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 54. The second, on all spells below level 56. The third, on all spells below level 58. You may train in this ability once each level, upon reaching levels 62, 63, and 64.

  • Mending of the Tranquil 3 ranks ยท 2 Each MNK

    This ability further increases the chance of performing a superior mend. The three ranks of this ability may be trained once each level for levels 63 and above.

  • Mithaniel's Binding 3 ranks ยท 2 Each WAR

    This ability further increases the amount of healing provided by a single bandage while binding wounds. The two ranks of this ability may be trained at or after levels 63 and 64.

  • Nimble Evasion 5 ranks ยท 1 Each ROG

    This ability grants you a chance to hide or evade while moving. Each rank provides an increasing chance. You may train in this ability once each level after reaching level 61.

  • Project Illusion 1 rank ยท 4 ยท ENC

    This ability allows you to project your innate talent with illusions upon others. (Activating this ability on a targeted group member causes your next illusion spell to affect that target.)

  • Punishing Blade 3 ranks ยท 2/4/6 WAR RNG MNK

    This ability increases the chance of scoring an extra hit with all two-handed weapons that you wield. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Radiant Cure 3 ranks ยท 2/4/6 ยท CLR DRU SHM

    This ability grants its wielder the ability to cure their party of many afflictions, poisons, curses, and harmful magics. You may train in the ranks of this ability at or after levels 61, 63, and 65.

  • Raging Flurry 3 ranks ยท 2/4/6 WAR

    This ability further increases the chance of performing a flurry attack upon successfully scoring a triple attack. The three ranks of this ability may be trained once each level for levels 63 and above.

  • Rush to Judgment 3 ranks ยท 2 Each PAL

    Training in this ability shortens the time between uses of Divine Stun by seven seconds per rank. The three ranks of this ability may be trained once each level for levels 63 and above.

  • Servant of Ro 3 ranks ยท 3 Each ยท MAG

    This ability calls a loyal servant into being who will repeatedly hurl fire at your target. Each rank of this ability increases the amount of time that the servant is able to remain by your side (45, 70, and 90 seconds). You may train the ranks of this ability at or after levels 61, 63, and 65.

  • Shroud of Stealth 1 rank ยท 6 ROG

    This ability provides a previously unheard of level of stealth. The Rogue is able to draw shadows about himself so completely, even creatures that are normally not fooled by such trickery are frequently unable to see him. You may train in this ability upon reaching level 63.

  • Sionachie's Crescendo 3 ranks ยท 2 Each BRD

    This ability provides an even greater extension to the range of group songs. The three ranks of this ability may be trained once each level for levels 63 and above.

  • Speed of the Knight 3 ranks ยท 3 Each PAL SHD

    This ability grants you the chance to score an additional attack with two-handed weapons. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Spirit Call 3 ranks ยท 4/3/2 ยท SHM

    This ability calls a number of spirit companions into existence directed at a target. The companions attack the target without question until they are called back to their home plane 60 seconds later. The initial rank of this ability calls three companions. Additional ranks add one companion each. You may train the ranks of this ability at or after levels 61, 63, and 65.

  • Spirit of the Wood 3 ranks ยท 4/3/2 ยท DRU

    For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. You may train in the three ranks of this ability at or after levels 61, 63, and 65.

  • Stalwart Endurance 3 ranks ยท 2/4/6 WAR

    This ability grants a chance to endure what would otherwise be a stunning blow, from any angle, without being stunned. You may train in the ranks of this ability at or after levels 61, 63, and 65.

  • Suspended Minion 2 ranks ยท 5/3 ยท SHM NEC MAG ENC BST

    This ability grants the summoner the ability to suspend and recall their existing pet at will, provided they remain in their current zone. The first rank suspends the pet at its current health only, while the second rank suspends the pet with all of its beneficial effects as well as its weapons and armor. You may cast a second pet while your first pet is Suspended. You may train the first rank upon reaching level 62 and the second rank upon reaching level 64.

  • Tactical Mastery 3 ranks ยท 2/3/4 WAR

    Studying ones opponent for weaknesses provides the knowledge and ability to pierce through advanced defenses. Each rank of this ability grants an increasing chance of bypassing an opponents special defenses, such as dodge, block, parry, and riposte. You may train in this ability at or after levels 61, 63, and 65.

  • Technique of Master Wu 5 ranks ยท 2 Each ยท MNK

    Under the tutelage of Wu, Monks are able to hone their skills to the point of being able to execute a second and sometimes even third strike when scoring a hit with their special attacks. This ability grants a 20 percent increase in the chance of scoring multiple special attacks, per rank.

  • Theft of Life 3 ranks ยท 1/2/3 SHD NEC

    This ability grants a chance that the healing effect on your lifetaps will provide an exceptional amount of healing.

  • Total Domination 3 ranks ยท 2/4/6 ENC

    This ability adds strength to your charm spells. Victims of your charm spells are less likely to break out of their charms early.

  • Touch of the Wicked 3 ranks ยท 2/4/6 SHD

    This ability decreases the amount of time required between uses of Harm Touch and its upgrades by twelve minutes per rank. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Unfailing Divinity 3 ranks ยท 2/4/6 CLR

    The most devout find that their calls are answered with much greater frequency. This ability grants your Death Pact-type spells a second chance to successfully heal their target. Additional ranks of this ability cause said spells to do a portion of their healing value even on a complete failure. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Unholy Touch 3 ranks ยท 2 Each SHD

    A further enhancement to Improved Harm Touch, this ability grants a considerable bonus to the amount of damage done by that ability. You gain the ability to train an additional rank at levels 61, 63, and 65.

  • Virulent Paralysis 3 ranks ยท 3 Each ยท SHM

    This ability causes your target to succumb to a sudden, violent attack, after which they are frequently unable to move for a time. Each rank of this ability increases the amount of time that the victim remains immobile. You may train the ranks of this ability at or after levels 61, 63, and 65.

  • Viscid Roots 1 rank ยท 5 DRU

    Root spells applied by the owner of this ability are significantly less likely to break when the victim takes damage initiated by anyone, unlike previous abilities which only affect damage caused by the caster.

  • Wake the Dead 3 ranks ยท 5/4/3 ยท NEC

    This ability calls the shade of a nearby corpse back to life to serve the Necromancer. The soulless abomination will fight the target, until called back to the afterlife some time later. The slave summoned by the first rank of this ability serves for 60 seconds, and each increasing rank adds 15 additional seconds. You may train the ranks of this ability at or after levels 61, 63, and 65.

  • Wrack Summoned 1 rank ยท 9 MAG

    This ability further improves the damage caused by your Turn Summoned ability.

  • Wrack Undead 1 rank ยท 9 CLR

    This ability grants you a more damaging version of your Turn Undead ability.

  • Wrath of the Wild 3 ranks ยท 3 Each ยท DRU

    Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted by 350, 500, and 650 points of damage. You may train the ranks of this ability at or after levels 61, 63, and 65.

Activate Codes

The command is /alt activate <number>. Click a code to copy it. Codes were collected by Gadzooks of Temerity.

  • Act of Valor PAL
  • Allegiant Familiar
  • Area Taunt WAR
  • Ayonae's Tutelage
  • Bestial Frenzy
  • Bestow Divine Aura CLR
  • Boastful Bellow BRD
  • Call of Xuzl WIZ
  • Call to Corpse NEC
  • Cannabalization SHM
  • Celestial Regeneration CLR
  • Dead Mesmerization NEC
  • Dire Charm DRU, ENC, NEC
  • Divine Arbitration CLR
  • Divine Ressurection CLR
  • Divine Stun PAL
  • Dragon Punch
  • Eldritch Rune ENC
  • Elemental Form : Air MAG
  • Elemental Form : Earth MAG
  • Elemental Form : Fire MAG
  • Elemental Form : Water MAG
  • Elemental Pact
  • Entrap RNG
  • Escape ROG
  • Exodus DRU, WIZ
  • Fading Memories BRD
  • Fearstorm NEC
  • Flesh to Bone NEC
  • Frenzied Burnout MAG
  • Frenzy of Spirit BST
  • Gather Mana ENC
  • Guardian of the Forest RNG
  • Hand of Piety PAL
  • Harvest of Druzzil WIZ
  • Hobble of Spirits BST
  • Holy Steed PAL
  • Host of the Elements MAG
  • Improved Familiar WIZ
  • Improved Harm Touch SHD
  • Innate Camouflage DRU, RNG
  • Innate Invis to Undead CLR, NEC
  • Leech Touch SHD
  • Life Burn NEC
  • Mana Burn WIZ
  • Mass Group Buff CLR, DRU, ENC, MAG, NEC, PAL, RNG [omg why? p], SHM
  • Mend Companion BST, MAG, NEC
  • Mending of the Tranquil
  • Mithaniel's Binding
  • Nexus Gate WIZ
  • Paragon of Spirit BST
  • Project Illusion ENC
  • Purge Poison ROG
  • Purify Body MNK
  • Purify Soul CLR
  • Rabid Bear SHM
  • Radiant Cure CLR, DRU, SHM
  • Rampage WAR
  • Reclaim Energy
  • Rush to Judgement
  • Servant of Ro MAG
  • Spirit Call SHM
  • Spirit of the Wood DRU
  • Strong Root WIZ
  • Suspended Minion BST, ENC, MAG, NEC, SHM
  • Technique of Master Wu
  • Turn Summoned MAG
  • Turn Undead CLR
  • Unholy Steed SHD
  • Virulent Paralysis SHM
  • Wake the Dead NEC
  • Warcry WAR
  • Wrath of the Wild DRU