Outdoor nameds and camp Lords. Askr’s Bastion flag is on Bastion of Thunder.
The three Lords respawn in 3 days. Camp minis in 6 hours.
Camps
Clear a camp’s giants before that Lord is targetable. Minis drop three Esoteric Medallions. Lords drop three more of that camp.
- Srerendi — south water. Faruek the Bold, Paruek the Strong, then Jeplak, Lord of Srerendi
- Kelek`Vor — northeast forest. Laruken the Rigid, Zertuken the Unyielding, then Neffiken, Lord of Kelek`Vor
- Krendic — west desert. Pendubk the Turbulent, Solnebk the Unruly, then Gurebk, Lord of Krendic
Minis are Unslowable. Flurry. Double Attack. Rampage. Hits 984. 177k HP.
Jeplak, Lord of Srerendi
South. Clear every water giant. He is Unslowable. Rampage. Dual Wield. Hits 1246. 177k HP. Disease immune. Wind Strike is a proc (75 DD + FD, Magic 0, 12s recast).
Water giants can FD the tank. Adds spawn when someone dies.
<Jeplak, Lord of Srerendi> - CH Chain: 2sec, Hits 1246, Rampage, Dual Wield, Unslowable, Clear camp first, Adds on death, Procs: Wind Strike (Single, 75 DD + FD, Magic 0, 12s recast), 177k HP
Neffiken, Lord of Kelek`Vor
Northeast. Clear every forest giant. He is Unslowable. Rampage. Dual Wield. Hits 1481. 305k HP. Cold immune.
Treants spawn when he takes damage. Split them or kill them. Manabolt is a proc (1500 mana + 100 stam, Unresistable, 18s recast).
<Neffiken, Lord of Kelek`Vor> - CH Chain: 2sec, Hits 1481, Rampage, Dual Wield, Unslowable, Clear camp first, Mana drain on tank, Procs: Manabolt (Single, 1500 mana + 100 stam, Unresistable, 18s recast), 305k HP
Gurebk, Lord of Krendic
West. Clear every desert giant. He is Unslowable. Rampage. Dual Wield. Hits 1481. 305k HP. Stone Gale is a proc (Targeted AE, 1500 DD + 2s stun, Unresistable).
Two scorpions on pull. Split them. More adds during the fight.
<Gurebk, Lord of Krendic> - CH Chain: 2sec, Hits 1481, Rampage, Dual Wield, Unslowable, Clear camp first, Scorpion adds, Procs: Stone Gale (Targeted AE, 1500 DD + 2s stun, Unresistable), 305k HP
Ston`Ruak, Ancient of the Trees
Kill every stormrider in the forest. Eight elders and priests spawn. Kill those. Ston`Ruak spawns.
He is Unslowable. Rampage. Dual Wield. Hits 1481. 305k HP.
Eight an earthen spirit on engage. Mezzable. They respawn while he is up. Lock the adds, kill him, then the spirits.
<Ston`Ruak, Ancient of the Trees> - CH Chain: 2sec, Hits 1481, Rampage, Dual Wield, Unslowable, Mez spirits, 305k HP
Falto, Lord of Thunder
Hail Relv the Mysterious in the northwest forest. Follow his dialog through we are courageous enough to go forth. Group leaders say we are ready to port in.
Kill the mephits. Each death splits into three. When they are dead, Falto, Lord of Thunder spawns. 3 hours. He summons adds. Those adds do not split.
He is Unslowable. Rampage. Dual Wield. Hits 1137. 305k HP. Fire immune. Maelstrom of Thunder is a proc (Targeted AE, 900 DD, Magic 0, 12s recast).
After loot, say I am ready at the fallen treant.
<Falto, Lord of Thunder> - CH Chain: 2sec, Hits 1137, Rampage, Dual Wield, Unslowable, Corpse Camper, Adds, Procs: Maelstrom of Thunder (Targeted AE, 900 DD, Magic 0, 12s recast), 305k HP
Drornok Tok Vo`Lok
Kill every frog in the center. He spawns. Hits 878. 175k HP. Unslowable. Rampage. Frog adds every 2 minutes.